3D Modeler is responsible for creating characters, environments, and other objects for the game using Blender software. He must be able to turn artistic ideas and designs into 3D models ready for use in the game engine.
Job Responsibilities
Create high-quality 3D models for characters, weapons, vehicles, environments, buildings, and other objects required in the game.
Develop realistic and appropriate materials and textures for the game's artistic system.
Optimize models to ensure their smooth performance in the game engine (such as Unity or Unreal Engine), paying attention to polygon count and distribution.
Collaborate with the art and design team to ensure the models align with the game's artistic vision.
Build and develop game assets from start to finish.
Add appropriate lighting to the models (UV unwrapping).
Work flexibly with feedback to modify and improve models.